autotraders.map package#

Subpackages#

Submodules#

autotraders.map.system module#

class autotraders.map.system.System(symbol: str | MapSymbol, session: AutoTradersSession, data: dict | None = None)#

Bases: SpaceTradersEntity

static all(session, page: int = 1) PaginatedList#
factions: list[str]#
jump_gate: bool#
star_type: str#
symbol: SystemSymbol#
update(data=None)#
waypoints: list[Waypoint]#
x: int#
y: int#

autotraders.map.waypoint module#

class autotraders.map.waypoint.Waypoint(symbol: str | MapSymbol, session: AutoTradersSession, data: dict | None = None)#

Bases: SpaceTradersEntity

static all(session, system_symbol: str, waypoint_type: str | None = None, traits: list[str | Trait] | None = None, page: int = 1) PaginatedList#
faction: str | None#
is_under_construction: bool | None#
marketplace: bool | None#
modifiers: list[Trait] | None#
shipyard: bool | None#
symbol: MapSymbol#
traits: list[Trait] | None#
update(data: dict | None = None)#
waypoint_type: str#
x: int#
y: int#

Module contents#